Saves
Death 12
Wand 13
Paralysis 13
Breath 15
Magic 15
Skills
Hear Noise 2/6
Find Door 2/6
Open Door 3/6
Find Trap 1/6
Light Fire 2/6
Hunt/Forage 1/6
Stats
Armor Class 12
Hit Dice d6
Hit Points 4
XP Bonus 0%
Languages
Reads and writes native languages, Common and Neutral. Also Elvish, Orcish, Hobgoblin, and Gnoll.
Equipment
Backpack,
warhammer,
crossbow, 20 bolts,
leather armor (12),
dagger, spellbook,
mirror,
quill and ink,
crowbar,
nails,
marbles,
flask of oil and 9 gold pieces.
Abilities
First level spell: Read Magic
Infravision (60 feet), Find secret or hidden door (2/6), cannot be paralyzed by the attacks of ghouls.